Flutter Entertainment (FLUT) reported a 22% year-on-year increase in adjusted revenue for 2025, led by strong growth at its FanDuel brand and expanded operations in key international markets. The results underscore sustained momentum in the digital gaming sector.
- Adjusted revenue for 2025 totaled $2.1 billion, up 22% annually.
- FanDuel generated $1.26 billion in revenue, a 34% increase from 2024.
- International operations expanded into six new markets, contributing $380 million in incremental revenue.
- Adjusted EBITDA rose to $860 million, a 28% year-on-year gain.
- FanDuel’s U.S. market share increased to 18.5%, up from 15.3% in 2024.
- Digital engagement metrics showed a 41% increase in active users across Flutter’s global platforms.
Flutter Entertainment delivered a standout performance in 2025, with adjusted revenue reaching $2.1 billion, a 22% increase from the prior year. This growth was primarily fueled by FanDuel, which recorded a 34% rise in revenue, contributing nearly 60% of the company’s total international segment performance. The U.S. market remained a core driver, with FanDuel’s adjusted EBITDA expanding by 38% year-over-year.